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The Innovation Paradox

Tony Davila and Marc J. Epstein

Tony Davila and Marc J. Epstein

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Innovation Paradox

For most of the 20th century, innovation was owned by large corporations who have had significant resources

In the 1960s, venture capitalists emerged and startup companies started to emerge from universities a source of new ideas

This created a new channel for BREAKTHROUGH INNOVATIONS - innovations that could change industry or create new ones

Internet growth fuelled this channel, early online opportunities emerged during a time when the venture capitalist model was perfected

This gave competitive advantage to fast moving startups

These that took advantage of technology that changed the way people interacted with each other and available funding.

Large companies dominate markets - ability to execute is recipe for success - winners execute better

Constant INCREMENTAL INNOVATIONS - small regular improvements, keep them in lead

Innovative solutions are increasingly complex, requiring access to resources, knowledge, networks and execution power

The benefits of incremental innovations can be a liability for breakthrough innovations

INNOVATION PARADOX - Investment that are made to make companies more innovative cause them to be less able to come up with breakthrough innovations, due to the focus on incremental improvements and therefore incremental innovation.

Operational excellence and incremental innovation feeds success within existing business models, but fails for creating new ones

Incumbents sometimes see market changes, but often disregard to focus on incremental innovation e.g. Nokia —> Smartphones, Kodak —> Digital photography

These companies get better in a shrinking market

Innovation is a spectrum - incremental (improvements) to breakthrough (discovery)

Incremental innovation is important for maintaining competitive advantage in current markets

Breakthrough innovations need to be followed up with incremental innovations

Organisation setup / management determines how innovations are created and harnessed

Strategic bets depend on people at top having the right vision and organisation ready to execute e.g. Steve Jobs and Apple

**Strategic discoveries **focus on harnessing insights from many people with different expertise, trusting employees rather than management

Organisations need to trust employees and allow failures to happen

**Startup corporation **- utilises strengths of breakthroughs and the ability to scale of established organisations

Six steps - Inspire, Attract, Combine, Learn, Leverage, Integrate

Offence - breakthrough innovation / Defence - incremental innovation

Business Units - allows focus on markets e.g. General Motors and the approach that targets specific audiences

Allows for incremental innovation and improvements in efficiencies

Focused on execution, but can overlook breakthrough innovation, missing opportunities

Business Units measure short term results, focus on short term do not lend itself to innovation

Business Units are risk adverse, this rejects uncertainty of breakthrough innovations which are generally risky

Startups - copy and combine

  • Copy - replication of ideas e.g. copycat versions of American companies in Europe e.g. eBay, Zappos
  • Combining ideas e.g. Amazon - internet and retail

Entrepreneurs, experiment, learn, experiment - failure is an effective tool

Believe in idea beyond immediate financial rewards

Goal driven vs curiosity driven - narrow results vs broader discoveries

Start Up Corporation

Google - 20% free time to come up with innovations

Blends innovation of startup with strengths of established corporations, networks and relationships

Happily learning from everywhere, rather than “not invented here” mentality

**Inspire - **

  • Cross pollination of existing ideas to develop new ideas
  • Environments for creativity needs to be set up to encourage innovation

**Attract - **

  • Strategic discovery combines internal and external sources of ideas, need to attract these ideas from external sources
  • How to attract rich pipeline of ideas

Combine -

  • Combine ideas to appeal to bigger markets
  • Combination of different perspectives to create something new

Learn -

  • Edison - “I have not failed, I’ve just found 10,000 ways that won’t work”
  • Innovations are not perfect at inception, requires refinement, e.g. Nespresso took many years to refine, originally targeting hotels, restaurants and businesses, before focusing on consumers

Leverage -

  • Complex solutions works best when it leverage advantages of established companies that has access to knowledge, resource and networks, giving it the ability to scale

Integrate -

  • Integration with existing business to bring it all together

Overcoming the innovation paradox

  1. Structured process that gives directions and boundaries as well as freedom to go back and forth as solution is crafted
  2. Management solutions that combine company and market forces in different ways and different stages
  3. Combining internal resources with access to rich networks

Breakthrough innovation has no roadmap, needs different frame of mind from typical business units

Soft Foundations - Culture and Leadership

Innovative cultures

Culture can foster or kill innovations

Making resources available to innovators

Supporting people to take risks regardless if they succeed or fail

Seeing breakthrough efforts as necessary to long term survival

Balance technology and business insights for innovation

Opening communicating within the organisation and its networks

Google has Chief Culture Office to maintain unique culture

Culture —> how people think —> how people behave

Reshape behaviour to change culture

Management needs to be persistent and consistent to affect culture

Recruiting great talent - effectiveness of people to make impact

Need to balance talent and ego

Retention, maintain passion to discover

Experimentation culture, test and learn before roll out

Customer focus - how to better serve customers

Stretch goals -

  • Need to be important for organisation, but more important for society
  • Fun to achieve
  • Seen as difficult but not impossible
  • Simple enough for the team to visualise success
  • Previous success creates confidence for ongoing success, remind teams of past success

Leadership

Leaders need to trust employees to come up innovations

Free up time to encourage employees to be curious

Strategist -

  • Identify what the team should focus on
  • Focus - identify the things the organisation will not be doing

**Sponsor - **

  • Play to win / Play not to lose
  • How much effort should be allocated to exploiting vs exploring - balance need
  • Leaders need to support and show their appreciation

Architect -

  • Personal involvement, key processes and capabilities are developed
  • Make resources available, e.g. time
  • Make sure processes work as planned without failure
  • Efficiency requires standardisation, therefore sacrificing of certain freedoms
  • Eliminate none value adding activities
  • Maximise time - reduce unnecessary bureaucracy
  • Avoid time wasting on decision making

**Evangelist - **

  • Clear communication of pros and cons, scare and inspire
  • Re-emphasis - if we don’t do, bad things happen, if we do this, good things will happen
  • Explain consequences of failure to innovate “only the paranoid survive”

Avenues to evangelise

  1. Competition - a villain
  2. Stories of successful companies that failed
  3. History how we got here, success is based on past achievements and must not be forgotten
  4. Vulnerabilities - highlight threats

Focus on positive - remind of greater purpose

Recognise success - seize opportunity to laud success

Ensure momentum - attack easy to solve and cross tasks off to do list

Show passion for improvement and “love” what you do, without love, you fail

Courage to take risks, tolerance of uncertainty and long term focus

Breakthrough innovation is complex, a leader possesses clear vision and focus that removes unessential complications

Vision and simplicity lowers chances of taking unnecessary risks

Tolerate uncertainty and maintain longterm focus - keep cool when next step is not clear, focus on goal

Self confidence - difference from status quo, potential to fail - leaders need to be able to sell risk to key stakeholders

Belief in vision and mission

Hard Foundations - Strategies, Incentives, Management Systems

Both soft and hard foundations needed

Strategy for breakthrough innovation

Incremental strategy is based on past and known / foreseeable, therefore defines incremental innovation

Breakthrough innovation cannot be planned due to the unknown

Playing not to lose - defensive, have enough knowledge and resource to not lose, be ready to adapt when change occurs - fast seconds

Aggressive players have strategy to stay competitive, but also devote resources to create new markets and upset existing - allows for breakthrough innovation

Budgeting - allow enough for business to explore new discoveries Google uses 70-20-10; 70 for current strategies - 20 for midrange gaols - 10 for long term breakthrough

Support pursuit of strategic discoveries

Incentives

Intrinsic vs extrinsic - innovation is based on passion and vision, not financial reward

When driven by passion, failure is seen as a temporary setback

Winston Churchill describes success as moving from failure to failure without losing enthusiasm

Go after passion, money will follow

Vision and values - belief systems

Motivates people to constantly seek fresh ideas

Economic incentives - need to balance, not too much, not too little,

Needs to be seen as fair, share value created, recognise effort

Promotions, access to more information, networks

Reward and recognition

Management Systems - structures and processes for exchange of information, coordination and resource allocation

Stimulate exploration efforts, communicate strategic boundaries, allocate resources for exploration, hosting events to gather people from external networks

Idea fairs / Innovation fairs

Summary

Innovation myth - caused by two trends - technological shifts / advances and rise of capital venture funding

Innovation myth = established companies cannot bring breakthrough innovation to market

Innovation paradox = narrow understanding of innovation = many companies believe this myth - becomes self fulfilling prophecy

Business Units structure - drive incremental innovation, creates efficiencies, short term financial goals,

But blocks breakthrough innovation as is limits discovery and vision

Breakthrough innovation works in a different way, encourages discovery, vision and experimentation, searching across diverse environments

Strategic bets - top down, from visionary leaders - management structures don’t allow multiple successes, as failure is immediately blocked

Strategic discoveries - bottom up - needs startup corporation - allows stages of innovation of startup whilst leverage strengths of established companies

Established companies do not have start up speed and not exposed to market forces like startups

Strategic discoveries are good at complex combinations of technology, markets and networks

Strategic discoveries do not happen at business unit level, and management structure needs to allow for and nurture

Soft and hard foundations are needed

Culture for risk taking important

Startup corporation has insights from startup plus advantages of established company

Startup principles -

  • Be exposed to different environments
  • Copy and combine to learn and invent
  • Migrate ideas to new contexts
  • Link people and ideas
  • Communicate and share
  • Take risks
  • Play with new combinations
  • Leverage your networks

In designing a startup corporation, established businesses need to determine how to manage process of innovation, how to inspire people to come up with breakthrough ideas

Main weakness is failure to manage entire innovation process, there is a need to focus on execution, as initial visible and inspirational are given resources, but with no follow up.

Image credit: Audible